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Bulb boy tv tropes
Bulb boy tv tropes





bulb boy tv tropes

  • Living Artworks - often not games precisely so much as surreal or experimental works of art which can be explored by clicking various objects.
  • Often these games contain higher levels of story-telling.
  • Exploration Games - Such as Mystery of Time and Space, are mainly a combination of Escape the Room games and Exploration games, requiring both sets of skills.
  • Elements of these are often found in the more urban Adventure Games.
  • Search and Mystery Games - The player must utilise their logical skills and exploration abilities to uncover a mystery, find a solution to a problem, or even uncover a crime.
  • #Bulb boy tv tropes serial#

  • Visual Novel games - A number of old-school visual novels were essentially adventure games with point-and-click mechanics, such as The Portopia Serial Murder Case and YU-NO.
  • These games usually involve little Backstory asides from what is necessary to get the player into the room in the first place.
  • Room escape games - the player awakens (usually) to find themselves trapped in a locked room.
  • Today dozens of excellent games are made every year. Their biggest heyday came in The '90s, followed by a bust in the wake of Doom. Scripted in detail with elaborate stories, painted background graphics, and Gamebook side-plots.

    bulb boy tv tropes

    The game follows a storyline progression but the player must point and click through (with some dialogue boxes) to solve problems and advance. Adventure Games, such as by Sierra, LucasArts, etc.Variations on these Games include the following: Many examples of point-and-click games can be found here. Most point-and-click games are based on intelligence, rather than coordination and quick reflexes. Many point-and-click games have proven to be highly logically taxing, and some quite frankly skip around logic all together and require dramatically Out of the Box thinking to complete. Popular in no small part due to their ease of creation, their quality varies massively with some being incredibly detailed works of art and comical entertainment, and others involving only the barest of details and stylistic appearances. The games are usually first person, and the genres stretch from horror, mystery, even surrealism, all striving to create vivid, highly atmospheric settings which the player will enjoy exploring. Often there's a rich narrative, sometimes it's more scenic than wordy, generally depending on the tech of the era.

    bulb boy tv tropes

    Point-and-click games are a long running genre in which rather than navigating an environment the player must use nothing but their mouse and some logic to find and assemble clues scattering the scene in order to escape a locked area, uncover a mystery, or complete a quest.







    Bulb boy tv tropes